6/29/2023 0 Comments Steam charts hell let looseCreating complex movements and tactics like cutting off reinforcements lanes / Running 5 min in the complete opposite way of where the combat is to perform a perfect out flank/ complex pincer move or tactical fall back,s. It's more about helping out the team even if you are never in a big combat situation yourself. The people playing PS I would say are people that dont have a problem crawling through a forest or town for 15 min and sometimes just get into a real big combat the last 10 min of a 1h game. HLL is a Red Orchestra / Battlefield on Hardcore mode style of game with a more arcady feeling. HLL - Faster gameplay, Not as tactical and more Arcady with less teamwork, Everything play out on much smaller maps then PS that funnel you down a special direction towards the enemy from the start without any real free thinking of movements. It also have a steeper learning curve and bigger maps where the combat is usually never funnelled down a special lane but more often then not ends in a complete 360 engagement because the maps are so big. PS - Slower ww2 experience with focus on more teamwork and communication with slower gameplay overall and with more time going between combat engagements. Its two games for two different kind of people. 9: Posts must be related to Post Scriptum.This subreddit is about Post Scriptum and not the clans who play it. Just be light on the: "for more of these types of events, join us!" 7: Event Announcement posts are not considered Clan Recruitment posts.If you're recruiting for a clan, head to /r/sectionup to advertise your group. 6: No Clan Recruiting posts are allowed on /r/postscriptum.Posts and comments supporting such atrocities will be removed and permanently banned. 1: Any and all pro-Nazi sentiment or discussion is disallowed. Interested in working for Periscope? Apply here! SUBREDDIT RULES The team ranges from experienced artist to modders that have extraordinary potential. The project started in the beginning of March 2016 with common goals in terms of structure, recruitment and production by the respective lead developers. Periscope Games is a game development studio that came to exist from the merging between PR:WW2 (an add-on crew from the Battlefield 2 mod Project Reality) and Liberty’s Highway (a modding team from SQUAD). r/PostScriptum is a fan/volunteer run subreddit and has no oversight by Periscope Games. Unlike BFs or many other mmfps games out there, HLL does not have controllable aircrafts, yet with less vehicles spontaneously appear on the map so I don't think the technical part would be that much of a issue (it's also a rather smaller game too about 30g only).Chapter Mercury: Battle of Crete (Greek Campaign) Addon Content is Now Available! UPDATE ABOUTĭeveloped by Periscope Games, Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. But is so much faster for server to run those since about all are line troops infantry, no vehicles and less buildables to track. War of rights now based on cry engine has 200 players servers and 300 player servers are on test right now. Joint operations could do 150 player servers back in 2004 but there was thousands of less calculations on server since everything was same. Originally posted by d̶ i п̶̶̶g̶ a l̶ i п̶g:I mean why not, it will be more intense and fun!Īlso maybe at least one tank battle focused map? I think bandwith for tracking multiple variations between vehicles and different classes would make this impossible.
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